From b98f89c7f0c6ada45cb33dd650f1502c09fe6aa8 Mon Sep 17 00:00:00 2001 From: Vicent Marti Date: Mon, 10 Nov 2008 11:24:55 +0000 Subject: Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. Massive cleanup. svn-id: r34983 --- gui/theme.h | 348 ------------------------------------------------------------ 1 file changed, 348 deletions(-) delete mode 100644 gui/theme.h (limited to 'gui/theme.h') diff --git a/gui/theme.h b/gui/theme.h deleted file mode 100644 index 2b4ec83e7b..0000000000 --- a/gui/theme.h +++ /dev/null @@ -1,348 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#ifndef GUI_THEME_H -#define GUI_THEME_H - -#include "common/system.h" -#include "common/rect.h" -#include "common/str.h" -#include "common/fs.h" -#include "common/config-file.h" - -#include "graphics/surface.h" -#include "graphics/fontman.h" - -#define THEME_VERSION 24 -#define SCUMMVM_THEME_VERSION_STR "SCUMMVM_STX0.3" - -namespace GUI { - -class ThemeEval; - -/** - * Our theme renderer class. - * - * It is used to draw the different widgets and - * getting the layout of the widgets for different - * resolutions. - */ -class Theme { -public: - Theme(); - - virtual ~Theme(); - - //! Defined the align of the text - enum TextAlign { - kTextAlignLeft, //!< Text should be aligned to the left - kTextAlignCenter, //!< Text should be centered - kTextAlignRight //!< Text should be aligned to the right - }; - - //! Vertical alignment of the text. - enum TextAlignVertical { - kTextAlignVBottom, - kTextAlignVCenter, - kTextAlignVTop - }; - - //! Widget background type - enum WidgetBackground { - kWidgetBackgroundNo, //!< No background at all - kWidgetBackgroundPlain, //!< Simple background, this may not include borders - kWidgetBackgroundBorder, //!< Same as kWidgetBackgroundPlain just with a border - kWidgetBackgroundBorderSmall, //!< Same as kWidgetBackgroundPlain just with a small border - kWidgetBackgroundEditText, //!< Background used for edit text fields - kWidgetBackgroundSlider //!< Background used for sliders - }; - - //! Dialog background type - enum DialogBackground { - kDialogBackgroundMain, - kDialogBackgroundSpecial, - kDialogBackgroundPlain, - kDialogBackgroundDefault - }; - - //! State of the widget to be drawn - enum State { - kStateDisabled, //!< Indicates that the widget is disabled, that does NOT include that it is invisible - kStateEnabled, //!< Indicates that the widget is enabled - kStateHighlight //!< Indicates that the widget is highlighted by the user - }; - - typedef State WidgetStateInfo; - - enum ScrollbarState { - kScrollbarStateNo, - kScrollbarStateUp, - kScrollbarStateDown, - kScrollbarStateSlider, - kScrollbarStateSinglePage - }; - - //! Font style selector - enum FontStyle { - kFontStyleBold = 0, //!< A bold font. This is also the default font. - kFontStyleNormal = 1, //!< A normal font. - kFontStyleItalic = 2, //!< Italic styled font. - kFontStyleFixedNormal = 3, //!< Fixed size font. - kFontStyleFixedBold = 4, //!< Fixed size bold font. - kFontStyleFixedItalic = 5, //!< Fixed size italic font. - kFontStyleMax - }; - - //! Function used to process areas other than the current dialog - enum ShadingStyle { - kShadingNone, //!< No special post processing - kShadingDim, //!< Dimming unused areas - kShadingLuminance //!< Converting colors to luminance for unused areas - }; - - /** - * This initializes all the data needed by the theme renderer. - * It should just be called *once*, when first using the renderer. - * - * Other functions of the renderer should just be used after - * calling this function, else the result is undefined. - * - * If used again it should just be used after deinit, - * if there is need to use the renderer again. - * - * @see deinit - */ -// virtual bool init() = 0; - - /** - * Unloads all data used by the theme renderer. - */ -// virtual void deinit() = 0; - - /** - * Updates the renderer to changes to resolution, - * bit depth and other video related configuration. - */ -// virtual void refresh() = 0; - - /** - * Checks if the theme supplies its own cursor. - * - * @return true if using an own cursor - */ -// virtual bool ownCursor() const { return false; } - - /** - * Enables the theme renderer for use. - * - * This for examples displays the overlay, clears the - * renderer's temporary screen buffers and does other - * things to make the renderer for use. - * - * This will NOT back up the data on the overlay. - * So if you've got data in the overlay save it before - * calling this. - * - * Unlike init, this makes the renderer ready to draw - * something to the screen. And of course it relies on the data - * loaded by init. - * - * @see disable - * @see init - */ -// virtual void enable() = 0; - - /** - * Disables the theme renderer. - * - * This for example hides the overlay and undoes - * other things done by enable. - * - * Unlike uninit, this just makes the renderer unable - * to do any screen drawing, but still keeps all data - * loaded into memory. - * - * @see enable - * @see uninit - */ -// virtual void disable() = 0; - - /** - * Tells the theme renderer that a new dialog is opened. - * - * This can be used for internal caching and marking - * area of all but the not top dialog in a special way. - * - * TODO: This needs serious reworking, since at least for - * normal usage, a dialog opened with openDialog should always - * be the top dialog. Currently our themes have no good enough - * implementation to handle a single open dialog though, so we - * have to stay this way until we implement proper dialog - * 'caching'/handling. - * - * @param topDialog if true it indicates that this is the top dialog - * - * @see closeAllDialogs - */ -// virtual void openDialog(bool topDialog, ShadingStyle shading = kShadingNone) = 0; - - /** - * This indicates that all dialogs have been closed. - * - * @see openDialog - */ -// virtual void closeAllDialogs() = 0; - - /** - * Closes the topmost dialog, and redraws the screen - * accordingly. - * - * TODO: Make this purely virtual by making ThemeClassic - * and ThemeModern implement it too. - * - * @returns True if the dialog was sucessfully closed. - * If we weren't able to restore the screen after closing - * the dialog, we return false, which means we need to redraw - * the dialog stack from scratch. - */ -// virtual void startBuffering() = 0; -// virtual void finishBuffering() = 0; - - /** - * Clear the complete GUI screen. - */ -// virtual void clearAll() = 0; - - /** - * Update the GUI screen aka overlay. - * - * This does NOT call OSystem::updateScreen, - * it just copies all (changed) data to the overlay. - */ -// virtual void updateScreen() = 0; - -/* - virtual const Graphics::Font *getFont(FontStyle font = kFontStyleBold) const = 0; - virtual int getFontHeight(FontStyle font = kFontStyleBold) const = 0; - virtual int getStringWidth(const Common::String &str, FontStyle font = kFontStyleBold) const = 0; - virtual int getCharWidth(byte c, FontStyle font = kFontStyleBold) const = 0; - - virtual void drawDialogBackground(const Common::Rect &r, DialogBackground type, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignCenter, bool inverted = false, int deltax = 0, bool useEllipsis = true, FontStyle font = kFontStyleBold) = 0; - // this should ONLY be used by the debugger until we get a nicer solution - virtual void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state = kStateEnabled) = 0; - - virtual void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, uint16 hints = 0) = 0; - virtual void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false) = 0; - virtual void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft) = 0; - virtual void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state = kStateEnabled) = 0; - virtual void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled) = 0; - - virtual void restoreBackground(Common::Rect r, bool special = false) = 0; - virtual bool addDirtyRect(Common::Rect r, bool save = false, bool special = false) = 0; - - virtual int getTabSpacing() const = 0; - virtual int getTabPadding() const = 0; -*/ - Graphics::TextAlignment convertAligment(TextAlign align) const { - switch (align) { - case kTextAlignLeft: - return Graphics::kTextAlignLeft; - break; - - case kTextAlignRight: - return Graphics::kTextAlignRight; - break; - - default: - break; - }; - return Graphics::kTextAlignCenter; - } - - TextAlign convertAligment(Graphics::TextAlignment align) const { - switch (align) { - case Graphics::kTextAlignLeft: - return kTextAlignLeft; - break; - - case Graphics::kTextAlignRight: - return kTextAlignRight; - break; - - default: - break; - } - return kTextAlignCenter; - } - - - bool isThemeLoadingRequired(); -// virtual ThemeEval *getEvaluator() = 0; - - static bool themeConfigUseable(const Common::FSNode &node, Common::String &themeName); - static bool themeConfigParseHeader(Common::String header, Common::String &themeName); - -// virtual const Common::String &getThemeFileName() const = 0; -// virtual const Common::String &getThemeName() const = 0; -// virtual int getGraphicsMode() const = 0; - - /** - * Checks if the theme renderer supports drawing of images. - * - * @return true on support, else false - */ -// virtual bool supportsImages() const { return false; } - - //! Special image ids for images used in the GUI - enum kThemeImages { - kImageLogo = 0, //!< ScummVM Logo used in the launcher - kImageLogoSmall //!< ScummVM logo used in the GMM - }; - - /** - * Returns the given image. - * - * @param n id of the image, see kThemeImages - * @return 0 if no such image exists for the theme, else pointer to the image - * - * @see kThemeImages - */ -// virtual const Graphics::Surface *getImageSurface(const kThemeImages n) const { return 0; } - -public: - bool needThemeReload() { return ((_loadedThemeX != g_system->getOverlayWidth()) || - (_loadedThemeY != g_system->getOverlayHeight())); } - -private: - int _loadedThemeX, _loadedThemeY; -}; -} // end of namespace GUI - -#endif // GUI_THEME_H -- cgit v1.2.3