From fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 20 Nov 2004 23:49:11 +0000 Subject: Removing walkthrough stuff again (talked to aquadran about this, he had no objections) svn-id: r15849 --- gui/walkthrough.h | 78 ------------------------------------------------------- 1 file changed, 78 deletions(-) delete mode 100644 gui/walkthrough.h (limited to 'gui/walkthrough.h') diff --git a/gui/walkthrough.h b/gui/walkthrough.h deleted file mode 100644 index 380f350529..0000000000 --- a/gui/walkthrough.h +++ /dev/null @@ -1,78 +0,0 @@ -/* ScummVM - Scumm Interpreter - * Copyright (C) 2002-2004 The ScummVM project - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * $Header$ - */ - -#ifndef WALKTHROUGH_DIALOG_H -#define WALKTHROUGH_DIALOG_H - -#include "common/array.h" -#include "common/str.h" - -#include "gui/dialog.h" -#include "gui/newgui.h" - -#include - -namespace GUI { - -class ScrollBarWidget; - -class WalkthroughDialog : public Dialog { -private: - bool _initialized; - int _lineWidth; - int _linesPerPage; - int _currentPos; - int _scrollLine; - int _firstLineInBuffer; - - typedef Common::String String; - - struct Entry { - String text; - }; - typedef Common::Array EntryList; - EntryList _linesArray; - - ScrollBarWidget *_scrollBar; - char _gameName[30]; - - float _widthPercent, _heightPercent; - - bool loadWalkthroughText(); - void reflowLayout(); - -public: - WalkthroughDialog(float widthPercent, float heightPercent); - ~WalkthroughDialog(); - - void setGameName(const char *gameName); - void create(); - void destroy(); - void open(); - void drawDialog(); - - void handleMouseWheel(int x, int y, int direction); - void handleKeyDown(uint16 ascii, int keycode, int modifiers); - void handleCommand(CommandSender *sender, uint32 cmd, uint32 data); -}; - -} // End of namespace GUI - -#endif -- cgit v1.2.3