From 101df28e0b196201ab924cdbb771ba95426ff42d Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 15 Jun 2003 01:42:19 +0000 Subject: moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies) svn-id: r8496 --- gui/launcher.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gui') diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 61814e9c89..b46a2a83fb 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -33,6 +33,8 @@ #include "common/engine.h" #include "common/gameDetector.h" +#include "scumm/scumm.h" // FIXME: this is only for GF_HUMONGOUS and *EVIL* + enum { kStartCmd = 'STRT', kOptionsCmd = 'OPTN', -- cgit v1.2.3