From 6f2b46964bd3bee3ee12f2c3cd19b62bbb8aa9b6 Mon Sep 17 00:00:00 2001 From: Jody Northup Date: Thu, 18 Jun 2009 07:31:09 +0000 Subject: Fixed error with non-animated 8-bit GUI cursors being drawn incorrectly in debug console of 16-bit games. svn-id: r41627 --- gui/ThemeEngine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gui') diff --git a/gui/ThemeEngine.cpp b/gui/ThemeEngine.cpp index 5ce7c3dc60..d8e368581c 100644 --- a/gui/ThemeEngine.cpp +++ b/gui/ThemeEngine.cpp @@ -449,7 +449,7 @@ void ThemeEngine::enable() { if (_useCursor) { #ifdef ENABLE_16BIT - CursorMan.pushCursorFormat(_system->getScreenFormat()); + CursorMan.pushCursorFormat(_cursorFormat); #endif CursorMan.pushCursorPalette(_cursorPal, 0, _cursorPalSize); CursorMan.pushCursor(_cursor, _cursorWidth, _cursorHeight, _cursorHotspotX, _cursorHotspotY, 255, _cursorTargetScale); -- cgit v1.2.3