From e19909d3e394682b1610a9b0326b449a7f288099 Mon Sep 17 00:00:00 2001 From: Gregory Montoir Date: Fri, 5 Dec 2003 13:56:07 +0000 Subject: cleanup, s/abs/ABS/g svn-id: r11501 --- queen/cutaway.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'queen/cutaway.cpp') diff --git a/queen/cutaway.cpp b/queen/cutaway.cpp index 2654703f62..b3983b0163 100644 --- a/queen/cutaway.cpp +++ b/queen/cutaway.cpp @@ -258,7 +258,7 @@ void Cutaway::dumpCutawayObject(int index, CutawayObject &object) objectNumberStr = "Joe"; break; default: if (object.objectNumber > 0) - objectNumberStr = _logic->objectName(abs(_logic->objectData(object.objectNumber)->name)); + objectNumberStr = _logic->objectName(ABS(_logic->objectData(object.objectNumber)->name)); else objectNumberStr = "Unknown!"; break; @@ -958,11 +958,11 @@ void Cutaway::changeRooms(CutawayObject &object) { if (on) { // It is needed, so ensure it's ON - objectData->name = abs(objectData->name); + objectData->name = ABS(objectData->name); } else { // Not needed, so switch off! - objectData->name = -abs(objectData->name); + objectData->name = -ABS(objectData->name); } } @@ -1035,7 +1035,7 @@ Cutaway::ObjectType Cutaway::getObjectType(CutawayObject &object) { else { // Same object, so just turn it on! ObjectData *objectData = _logic->objectData(object.objectNumber); - objectData->name = abs(objectData->name); + objectData->name = ABS(objectData->name); } _logic->roomRefreshObject(object.objectNumber); @@ -1719,7 +1719,7 @@ void Cutaway::stop() { if (fromIndex > 0) { if (fromIndex == objectIndex) { // Enable object - object->name = abs(object->name); + object->name = ABS(object->name); } else { _logic->objectCopy(fromIndex, objectIndex); @@ -1760,7 +1760,7 @@ void Cutaway::stop() { _graphics->bobClear(bobIndex); } else if (objectFrame) { - _graphics->bankUnpack(abs(frame), objectFrame, bank); + _graphics->bankUnpack(ABS(frame), objectFrame, bank); pbs->frameNum = objectFrame; if (frame < 0) pbs->xflip = true; @@ -1813,7 +1813,7 @@ void Cutaway::updateGameState() { update = true; } else { - _logic->gameState(abs(stateIndex), stateValue); + _logic->gameState(ABS(stateIndex), stateValue); update = true; } @@ -1823,7 +1823,7 @@ void Cutaway::updateGameState() { if (objectIndex > 0) { // Show the object ObjectData *objectData = _logic->objectData(objectIndex); - objectData->name = abs(objectData->name); + objectData->name = ABS(objectData->name); if (fromObject > 0) _logic->objectCopy(fromObject, objectIndex); _logic->roomRefreshObject(objectIndex); @@ -1831,7 +1831,7 @@ void Cutaway::updateGameState() { else if (objectIndex < 0) { // Hide the object objectIndex = -objectIndex; ObjectData *objectData = _logic->objectData(objectIndex); - objectData->name = -abs(objectData->name); + objectData->name = -ABS(objectData->name); _logic->roomRefreshObject(objectIndex); } @@ -1841,11 +1841,11 @@ void Cutaway::updateGameState() { if (areaSubIndex > 0) { Area *area = _logic->area(areaIndex, areaSubIndex); - area->mapNeighbours = abs(area->mapNeighbours); + area->mapNeighbours = ABS(area->mapNeighbours); } else { - Area *area = _logic->area(areaIndex, abs(areaSubIndex)); - area->mapNeighbours = -abs(area->mapNeighbours); + Area *area = _logic->area(areaIndex, ABS(areaSubIndex)); + area->mapNeighbours = -ABS(area->mapNeighbours); } } @@ -1951,7 +1951,7 @@ void Cutaway::handleText( } BobSlot *bob = - _graphics->bob( _logic->findBob(abs(object.objectNumber)) ); + _graphics->bob( _logic->findBob(ABS(object.objectNumber)) ); _graphics->bobSetText(bob, sentence, x, object.bobStartY, object.specialMove, flags); -- cgit v1.2.3