From fa97d4ad897452e0ee2d975c4bf4dda45737e4c3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 20 Nov 2004 23:49:11 +0000 Subject: Removing walkthrough stuff again (talked to aquadran about this, he had no objections) svn-id: r15849 --- queen/input.cpp | 2 -- queen/queen.cpp | 3 --- 2 files changed, 5 deletions(-) (limited to 'queen') diff --git a/queen/input.cpp b/queen/input.cpp index 23d174efb7..47bf92737d 100644 --- a/queen/input.cpp +++ b/queen/input.cpp @@ -104,8 +104,6 @@ void Input::delay(uint amount) { _debugger = true; } else if (event.kbd.keycode == 'f') { _fastMode = !_fastMode; - } else if (event.kbd.keycode == 'w') { -// _walkthroughDialog->runModal(); // FIXME } } else { _inKey = event.kbd.keycode; diff --git a/queen/queen.cpp b/queen/queen.cpp index 3b08da89aa..93f2e70e35 100644 --- a/queen/queen.cpp +++ b/queen/queen.cpp @@ -91,7 +91,6 @@ namespace Queen { QueenEngine::QueenEngine(GameDetector *detector, OSystem *syst) : Engine(syst) { - _walkthroughDialog->setGameName(detector->_game.name); } QueenEngine::~QueenEngine() { @@ -108,8 +107,6 @@ QueenEngine::~QueenEngine() { delete _music; delete _sound; delete _walk; - - _walkthroughDialog->destroy(); } void QueenEngine::registerDefaultSettings() { -- cgit v1.2.3