From 94b377ce739c0640fe3f6ef70c087f7637bb73d1 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 11 Aug 2004 22:27:39 +0000 Subject: Handle fades in scene load routine. Introduce immediate events. svn-id: r14558 --- saga/events.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'saga/events.h') diff --git a/saga/events.h b/saga/events.h index 06cc3095fe..0c5d21a087 100644 --- a/saga/events.h +++ b/saga/events.h @@ -30,7 +30,8 @@ namespace Saga { enum R_EVENT_TYPES { R_ONESHOT_EVENT, R_CONTINUOUS_EVENT, - R_INTERVAL_EVENT + R_INTERVAL_EVENT, + R_IMMEDIATE_EVENT }; enum R_EVENT_FLAGS { @@ -132,6 +133,7 @@ class Events { int handleContinuous(R_EVENT * event); int handleOneShot(R_EVENT * event); int handleInterval(R_EVENT * event); + int handleImmediate(R_EVENT *event); int processEventTime(long msec); int initializeEvent(R_EVENT * event); -- cgit v1.2.3