From 244b227b19b6bec659e4c00e2d7aa9596978cbe5 Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Tue, 11 Jan 2005 21:10:36 +0000 Subject: - remove game.h & image.h - all display information of current game goes to SagaEngine - remove GameFontIds - hide SagaEngine _gameId,_gameType & etc with methods getGameId(), getGameType() svn-id: r16545 --- saga/font.cpp | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-) (limited to 'saga/font.cpp') diff --git a/saga/font.cpp b/saga/font.cpp index aca642b064..b55d33f973 100644 --- a/saga/font.cpp +++ b/saga/font.cpp @@ -43,15 +43,15 @@ Font::Font(SagaEngine *vm) : _vm(vm), _initialized(false) { assert(_vm->getFontsCount() > 0); - _nFonts = _vm->getFontsCount(); + _nFonts = 0; - _fonts = (FONT **)malloc(_nFonts * sizeof(*_fonts)); + _fonts = (FONT **)malloc(_vm->getFontsCount() * sizeof(*_fonts)); if (_fonts == NULL) { error("Font::Font(): Memory allocation failure."); } - for (i = 0; i < _nFonts; i++) { - loadFont(_vm->getFontDescription(i)->font_rn, _vm->getFontDescription(i)->font_id); + for (i = 0; i < _vm->getFontsCount(); i++) { + loadFont(_vm->getFontDescription(i)->fontResourceId); } _initialized = true; @@ -80,7 +80,7 @@ Font::~Font(void) { */ } -int Font::loadFont(uint32 font_rn, int font_id) { +int Font::loadFont(uint32 fontResourceId) { FONT_HEADER fh; FONT *font; FONT_STYLE *normal_font; @@ -89,12 +89,8 @@ int Font::loadFont(uint32 font_rn, int font_id) { int nbits; int c; - if ((font_id < 0) || (font_id >= _nFonts)) { - return FAILURE; - } - // Load font resource - if (RSC_LoadResource(_fontContext, font_rn, &fontres_p, &fontres_len) != SUCCESS) { + if (RSC_LoadResource(_fontContext, fontResourceId, &fontres_p, &fontres_len) != SUCCESS) { error("Font::loadFont(): Couldn't load font resource."); } @@ -116,7 +112,7 @@ int Font::loadFont(uint32 font_rn, int font_id) { fh.c_width = readS.readUint16(); fh.row_length = readS.readUint16(); - debug(1, "Font::loadFont(): Reading font resource #%d...", font_rn); + debug(1, "Font::loadFont(): Reading fontResourceId %d...", fontResourceId); debug(2, "Character width: %d", fh.c_width); debug(2, "Character height: %d", fh.c_height); @@ -165,7 +161,7 @@ int Font::loadFont(uint32 font_rn, int font_id) { font->outline_loaded = 1; // Set font data - _fonts[font_id] = font; + _fonts[_nFonts++] = font; return SUCCESS; } -- cgit v1.2.3