From 9895b64cfee5c885d1d88e2096ffef3ee544da3e Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 5 Jul 2005 15:33:09 +0000 Subject: SAGA no longer has its own line-drawing code, so this comment no longer applies. svn-id: r18495 --- saga/gfx.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'saga/gfx.cpp') diff --git a/saga/gfx.cpp b/saga/gfx.cpp index 2d15259d53..f4f2484605 100644 --- a/saga/gfx.cpp +++ b/saga/gfx.cpp @@ -23,17 +23,12 @@ // Misc. graphics routines -// Line drawing code utilizes Bresenham's run-length slice algorithm -// described in "Michael Abrash's Graphics Programming Black Book", -// Coriolis Group Books, 1997 - #include "saga/saga.h" #include "saga/gfx.h" #include "saga/interface.h" #include "common/system.h" - namespace Saga { Gfx::Gfx(OSystem *system, int width, int height, GameDetector &detector) : _system(system) { -- cgit v1.2.3