From 31e434dcf1e46510606efa3025c24c17ace379c6 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 24 Nov 2004 00:14:21 +0000 Subject: Fix a`ll engines. They work, though current fix is just temporary. There are plans to add some brains to GameDetector class, which will let us avoid passing detector to init() method. svn-id: r15873 --- saga/gfx.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'saga/gfx.h') diff --git a/saga/gfx.h b/saga/gfx.h index 8bccae32c8..7188d7f134 100644 --- a/saga/gfx.h +++ b/saga/gfx.h @@ -98,7 +98,7 @@ bool hitTestPoly(const Point *points, unsigned int npoints, const Point& test_po class Gfx { public: - Gfx(OSystem *system, int width, int height); + Gfx(OSystem *system, int width, int height, GameDetector &detector); SURFACE *getBackBuffer(); int getWhite(); int getBlack(); -- cgit v1.2.3