From 326dd0c2553db220283cda1403c77bc0870f7451 Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Thu, 13 Jan 2005 22:42:49 +0000 Subject: - introduced SagaEngine::getTextString (for i18n it should route to corresponding string array) - first step in verb implementation: proper button draw, keyboard respond 'w','l' &etc - added comments and some fields to GameDisplayInfo svn-id: r16554 --- saga/input.cpp | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) (limited to 'saga/input.cpp') diff --git a/saga/input.cpp b/saga/input.cpp index 5c032da81a..cfc3d48363 100644 --- a/saga/input.cpp +++ b/saga/input.cpp @@ -82,20 +82,8 @@ int SagaEngine::processInput() { case 'p': _render->toggleFlag(RF_RENDERPAUSE); break; - case 27: // Esc - // Skip to next scene skip target - switch (_interface->getMode()) { - case kPanelNull: - if (_scene->isInDemo()) - _scene->skipScene(); - else - _actor->abortAllSpeeches(); - break; - default: - break; - } - break; default: + _interface->processKeyCode(event.kbd.keycode); break; } break; -- cgit v1.2.3