From 3fe739efb24e72a97fd9212657cd692df8d97c90 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Thu, 12 Aug 2004 23:57:45 +0000 Subject: Merge SDEBUG_*, SF_* and STHREAD_* into Script class. svn-id: r14568 --- saga/interface.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'saga/interface.cpp') diff --git a/saga/interface.cpp b/saga/interface.cpp index a87957b818..f16dd19e50 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -32,7 +32,7 @@ #include "saga/font.h" #include "saga/objectmap.h" #include "saga/rscfile_mod.h" -#include "saga/script_mod.h" +#include "saga/script.h" #include "saga/sprite.h" #include "saga/interface.h" @@ -142,7 +142,7 @@ Interface::Interface(SagaEngine *vm) : _vm(vm), _initialized(false) { return; } - _iThread = STHREAD_Create(); + _iThread = _vm->_script->SThreadCreate(); if (_iThread == NULL) { warning("Interface::Interface(): Error creating script thread for game interface module"); return; @@ -504,7 +504,7 @@ int Interface::handlePlayfieldClick(R_SURFACE *ds, R_POINT *imouse_pt) { // Execute object script if present if (script_num != 0) { - STHREAD_Execute(_iThread, script_num); + _vm->_script->SThreadExecute(_iThread, script_num); } } } else { -- cgit v1.2.3