From 79ce4de9423797abb768657942e6af425a2e84ea Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Fri, 17 Dec 2004 20:38:17 +0000 Subject: - all actors creates on start - many parts renamed to proper names regression: unexpected actor apeared while intro is played svn-id: r16104 --- saga/interface.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'saga/interface.cpp') diff --git a/saga/interface.cpp b/saga/interface.cpp index b3c0044caf..1cd90593aa 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -573,7 +573,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { if (objectNum == -1) { // Player clicked on empty spot - walk here regardless of verb - _vm->_actor->StoA(&iactor_pt, imousePt); + _vm->_actor->StoA(iactor_pt, imousePt); _vm->_actor->walkTo(0, &iactor_pt, 0, NULL); return SUCCESS; } @@ -592,7 +592,7 @@ int Interface::handlePlayfieldClick(SURFACE *ds, const Point& imousePt) { } } else { // Not a normal scene object - walk to it as if it weren't there - _vm->_actor->StoA(&iactor_pt, imousePt); + _vm->_actor->StoA(iactor_pt, imousePt); _vm->_actor->walkTo(0, &iactor_pt, 0, NULL); } -- cgit v1.2.3