From 8c4494578e8273841473934facb68e6476ee16ac Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 13 Aug 2005 19:41:11 +0000 Subject: Fix bug #1258537 "ITE: Introduction text is black" svn-id: r18677 --- saga/interface.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'saga/interface.cpp') diff --git a/saga/interface.cpp b/saga/interface.cpp index 88ce03b5fe..7e0d2402f1 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -329,7 +329,7 @@ bool Interface::processAscii(uint16 ascii, bool synthetic) { switch (_panelMode) { case kPanelNull: if (ascii == 27) { // Esc - if (_vm->_scene->isInDemo()) { + if (_vm->_scene->isInIntro()) { _vm->_scene->skipScene(); } else { _vm->_actor->abortAllSpeeches(); @@ -558,7 +558,7 @@ void Interface::draw() { backBuffer = _vm->_gfx->getBackBuffer(); - if (_vm->_scene->isInDemo() || _fadeMode == kFadeOut) + if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut) return; // Disable this for IHNM for now, since that game uses the full screen @@ -1258,7 +1258,7 @@ void Interface::update(const Point& mousePoint, int updateFlag) { if (!_active && _panelMode == kPanelNull && (updateFlag & UPDATE_MOUSECLICK)) _vm->_actor->abortSpeech(); - if (_vm->_scene->isInDemo() || _fadeMode == kFadeOut || !_active) { + if (_vm->_scene->isInIntro() || _fadeMode == kFadeOut || !_active) { return; } -- cgit v1.2.3