From d972e948c3259871dd0a8da2a997d37789ac3f66 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 9 Oct 2005 01:20:46 +0000 Subject: Simplified handleChapterSelectionUpdate() svn-id: r18983 --- saga/interface.cpp | 16 ++-------------- 1 file changed, 2 insertions(+), 14 deletions(-) (limited to 'saga/interface.cpp') diff --git a/saga/interface.cpp b/saga/interface.cpp index 383fcd573e..ccb172345f 100644 --- a/saga/interface.cpp +++ b/saga/interface.cpp @@ -1215,23 +1215,11 @@ void Interface::handleOptionClick(const Point& mousePoint) { } void Interface::handleChapterSelectionUpdate(const Point& mousePoint) { - uint16 objectId =ID_NOTHING; - int16 objectFlags; - uint16 newObjectId; + uint16 objectId; // FIXME: Original handled more object types here. - newObjectId = _vm->_actor->hitTest(mousePoint, true); - - if (newObjectId != ID_NOTHING) { - if (objectTypeId(newObjectId) == kGameObjectObject) { - objectId = newObjectId; - objectFlags = 0; - } else { - objectId = newObjectId; - objectFlags = kObjUseWith; - } - } + objectId = _vm->_actor->hitTest(mousePoint, true); if (objectId != _vm->_script->_pointerObject) { _vm->_script->_pointerObject = objectId; -- cgit v1.2.3