From 509d7b4d45b369814fd8d073afbeb7440d6194eb Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Fri, 11 Feb 2005 22:18:37 +0000 Subject: - smooth iso scroll svn-id: r16776 --- saga/isomap.cpp | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'saga/isomap.cpp') diff --git a/saga/isomap.cpp b/saga/isomap.cpp index eeca38ea30..7d6ba62281 100644 --- a/saga/isomap.cpp +++ b/saga/isomap.cpp @@ -42,7 +42,7 @@ IsoMap::IsoMap(SagaEngine *vm) : _vm(vm) { _multiCount = 0; _viewScroll.x = (128 - 8) * 16; _viewScroll.x = (128 - 8) * 16 - 64; - _viewDiff = 20; + _viewDiff = 1; } void IsoMap::loadImages(const byte *resourcePointer, size_t resourceLength) { @@ -211,6 +211,7 @@ int IsoMap::draw(SURFACE *ds) { void IsoMap::drawTiles(SURFACE *ds) { Point view1; + Point fineScroll; Point metaTileY; Point metaTileX; int16 u0, v0, @@ -224,14 +225,17 @@ void IsoMap::drawTiles(SURFACE *ds) { _tileScroll.x = _viewScroll.x >> 4; _tileScroll.y = _viewScroll.y >> 4; + fineScroll.x = _viewScroll.x & 0xf; + fineScroll.y = _viewScroll.y & 0xf; + view1.x = _tileScroll.x - (8 * SAGA_TILEMAP_W); view1.y = (8 * SAGA_TILEMAP_W) - _tileScroll.y; u0 = ((view1.y + 64) * 2 + view1.x) >> 4; v0 = ((view1.y + 64) * 2 - view1.x) >> 4; - metaTileY.x = (u0 - v0) * 128 - view1.x * 16; - metaTileY.y = view1.y * 16 - (u0 + v0) * 64; + metaTileY.x = (u0 - v0) * 128 - (view1.x * 16 + fineScroll.x); + metaTileY.y = (view1.y * 16 - fineScroll.y) - (u0 + v0) * 64; workAreaWidth = _vm->getDisplayWidth() + 128; workAreaHeight = _vm->getDisplayInfo().sceneHeight + 128 + 80; @@ -452,6 +456,8 @@ void IsoMap::drawTile(SURFACE *ds, uint16 tileIndex, const Point &point) { col++; } while ((col < _tileClip.right) && (count < fgRunCount)) { + assert((uint)ds->pixels <= (uint)(drawPointer + count)); + assert(((uint)ds->pixels + (ds->pitch * _vm->getDisplayWidth())) > (uint)(drawPointer + count)); drawPointer[count] = readPointer[count]; count++; col++; -- cgit v1.2.3