From 43a083a117a42879a18ea4c3a5e721d261fb8489 Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Thu, 3 Nov 2005 18:20:12 +0000 Subject: -implement font substitution funcs -move puzzle data to itedata svn-id: r19411 --- saga/saga.h | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'saga/saga.h') diff --git a/saga/saga.h b/saga/saga.h index 0f204d333c..9138333fb0 100644 --- a/saga/saga.h +++ b/saga/saga.h @@ -321,24 +321,6 @@ enum GameFeatures { GF_SCENE_SUBSTITUTES = 1 << 3 }; -enum FontId { - kSmallFont, - kMediumFont, - kBigFont, - - kIHNMFont8 = 4, - kIHNMMainFont = 6 -}; - -enum FontEffectFlags { - kFontNormal = 0, - kFontOutline = 1 << 0, - kFontShadow = 1 << 1, - kFontBold = 1 << 2, - kFontCentered = 1 << 3, - kFontDontmap = 1 << 4 -}; - struct GameSoundInfo { GameSoundTypes resourceType; long frequency; @@ -685,8 +667,6 @@ public: public: bool initGame(void); -// RSCFILE_CONTEXT *getFileContext(uint16 type, int param); -// bool isBigEndianFile(const char *filename); public: const GameDescription *getGameDescription() const { return _gameDescription; } const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; } -- cgit v1.2.3