From e175e68b992ac355fe2bcaa1eededc1361f11ffc Mon Sep 17 00:00:00 2001 From: Andrew Kurushin Date: Mon, 25 Jul 2005 17:35:35 +0000 Subject: resolve scene resources without shift hack svn-id: r18584 --- saga/scene.h | 44 ++++++++++++++++++-------------------------- 1 file changed, 18 insertions(+), 26 deletions(-) (limited to 'saga/scene.h') diff --git a/saga/scene.h b/saga/scene.h index c69cee3ecc..93732ed1d2 100644 --- a/saga/scene.h +++ b/saga/scene.h @@ -59,32 +59,24 @@ enum SCENE_PROC_PARAMS { // Resource type numbers enum SAGAResourceTypes { - SAGA_ACTOR = 0, - SAGA_OBJECT = 1, - SAGA_BG_IMAGE = 2, - SAGA_BG_MASK = 3, - SAGA_STRINGS = 5, - SAGA_OBJECT_MAP = 6, - SAGA_ACTION_MAP = 7, - SAGA_ISO_IMAGES = 8, - SAGA_ISO_MAP = 9, - SAGA_ISO_PLATFORMS = 10, - SAGA_ISO_METATILES = 11, - SAGA_ENTRY = 12, - SAGA_ANIM_1 = 14, - SAGA_ANIM_2, - SAGA_ANIM_3, - SAGA_ANIM_4, - SAGA_ANIM_5, - SAGA_ANIM_6, - SAGA_ANIM_7, - //SAGA_ANIM_8, // IHNM. We use trick to avoid code duplication - //SAGA_ANIM_9, - //SAGA_ANIM_10, - SAGA_ISO_MULTI = 22, - SAGA_PAL_ANIM = 23, - SAGA_FACES = 24, - SAGA_PALETTE = 25 + SAGA_UNKNOWN, + SAGA_ACTOR, + SAGA_OBJECT, + SAGA_BG_IMAGE, + SAGA_BG_MASK, + SAGA_STRINGS, + SAGA_OBJECT_MAP, + SAGA_ACTION_MAP, + SAGA_ISO_IMAGES, + SAGA_ISO_MAP, + SAGA_ISO_PLATFORMS, + SAGA_ISO_METATILES, + SAGA_ENTRY, + SAGA_ANIM, + SAGA_ISO_MULTI, + SAGA_PAL_ANIM, + SAGA_FACES, + SAGA_PALETTE }; #define SAGA_RESLIST_ENTRY_LEN 4 -- cgit v1.2.3