From 66b8bcd7ebb5cc53afc2a2192a8ccc9ae24ef670 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 26 Nov 2004 13:28:00 +0000 Subject: Added looping background noise to the IHNM intro. I don't know if it's the correct sound or the correct volume, but the small extension to allow the engine to start looping sounds is worthwhile enough in itself, I think. svn-id: r15895 --- saga/sfuncs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'saga/sfuncs.cpp') diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index 1963444a4e..398d075e13 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -1156,7 +1156,7 @@ int Script::SF_playSound(SCRIPTFUNC_PARAMS) { SDataWord_T param = thread->pop() - 13; if (/* param >= 0 && */ param < ARRAYSIZE(sfxTable)) - _vm->_sndRes->playSound(sfxTable[param].res, sfxTable[param].vol); + _vm->_sndRes->playSound(sfxTable[param].res, sfxTable[param].vol, false); else _vm->_sound->stopSound(); -- cgit v1.2.3