From e44213c8324052f74d0a9766b29edcaf01c3a6d1 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 11 Oct 2005 17:39:31 +0000 Subject: Cleanups. Mostly whitespace. svn-id: r19022 --- saga/sfuncs.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'saga/sfuncs.cpp') diff --git a/saga/sfuncs.cpp b/saga/sfuncs.cpp index e76a41992f..e8cc330c9c 100644 --- a/saga/sfuncs.cpp +++ b/saga/sfuncs.cpp @@ -419,7 +419,7 @@ void Script::sfSetActorFacing(SCRIPTFUNC_PARAMS) { ActorData *actor; actorId = thread->pop(); - actorDirection = thread->pop(); + actorDirection = thread->pop(); actor = _vm->_actor->getActor(actorId); actor->_facingDirection = actor->_actionDirection = actorDirection; @@ -959,7 +959,7 @@ void Script::sfCycleFrames(SCRIPTFUNC_PARAMS) { actorId = thread->pop(); flags = thread->pop(); cycleFrameSequence = thread->pop(); - cycleDelay = thread->pop(); + cycleDelay = thread->pop(); actor = _vm->_actor->getActor(actorId); @@ -1067,7 +1067,7 @@ void Script::sfScriptSpecialWalk(SCRIPTFUNC_PARAMS) { actorId = thread->pop(); actorLocation.x = thread->pop(); actorLocation.y = thread->pop(); - walkFrameSequence = thread->pop(); + walkFrameSequence = thread->pop(); actor = _vm->_actor->getActor(actorId); actorLocation.z = actor->_location.z; @@ -1096,9 +1096,9 @@ void Script::sfPlaceActor(SCRIPTFUNC_PARAMS) { actorId = thread->pop(); actorLocation.x = thread->pop(); actorLocation.y = thread->pop(); - actorDirection = thread->pop(); - frameType = thread->pop(); - frameOffset = thread->pop(); + actorDirection = thread->pop(); + frameType = thread->pop(); + frameOffset = thread->pop(); debug(1, "sfPlaceActor(id = 0x%x, x=%d, y=%d, dir=%d, frameType=%d, frameOffset=%d)", actorId, actorLocation.x, actorLocation.y, actorDirection, frameType, frameOffset); @@ -1152,7 +1152,7 @@ void Script::sfScriptWalkRelative(SCRIPTFUNC_PARAMS) { objectId = thread->pop(); actorLocation.x = thread->pop(); actorLocation.y = thread->pop(); - walkFlags = thread->pop(); + walkFlags = thread->pop(); actor = _vm->_actor->getActor(actorId); actorLocation.z = actor->_location.z; @@ -1189,7 +1189,7 @@ void Script::sfScriptMoveRelative(SCRIPTFUNC_PARAMS) { objectId = thread->pop(); actorLocation.x = thread->pop(); actorLocation.y = thread->pop(); - walkFlags = thread->pop(); + walkFlags = thread->pop(); actor = _vm->_actor->getActor(actorId); actorLocation.z = actor->_location.z; @@ -1834,7 +1834,7 @@ void Script::finishDialog(int replyID, int flags, int bitOffset) { if (flags & kReplyOnce) { addr = _conversingThread->_staticBase + (bitOffset >> 3); - *addr |= (1 << (bitOffset & 7)); + *addr |= (1 << (bitOffset & 7)); } } -- cgit v1.2.3