From 66b8bcd7ebb5cc53afc2a2192a8ccc9ae24ef670 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Fri, 26 Nov 2004 13:28:00 +0000 Subject: Added looping background noise to the IHNM intro. I don't know if it's the correct sound or the correct volume, but the small extension to allow the engine to start looping sounds is worthwhile enough in itself, I think. svn-id: r15895 --- saga/sound.h | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'saga/sound.h') diff --git a/saga/sound.h b/saga/sound.h index 06292c2099..1f339b2f5a 100644 --- a/saga/sound.h +++ b/saga/sound.h @@ -32,6 +32,10 @@ namespace Saga { +enum SOUND_FLAGS { + SOUND_LOOP = 1 +}; + struct SOUNDBUFFER { uint16 s_freq; int s_samplebits; @@ -48,7 +52,7 @@ public: Sound(SagaEngine *vm, SoundMixer *mixer, int enabled); ~Sound(); - int playSound(SOUNDBUFFER *buf, int volume); + int playSound(SOUNDBUFFER *buf, int volume, bool loop); int pauseSound(); int resumeSound(); int stopSound(); -- cgit v1.2.3