From 5bf741f96076fa5fcdc077d5fe0a6f4557bd1dcc Mon Sep 17 00:00:00 2001 From: James Brown Date: Tue, 14 Jan 2003 10:06:56 +0000 Subject: Patch 667613: Extend gfxUsageBits[] svn-id: r6453 --- scumm.dsp | 944 +++++++++++++++++++++++++++++++------------------------------- 1 file changed, 474 insertions(+), 470 deletions(-) (limited to 'scumm.dsp') diff --git a/scumm.dsp b/scumm.dsp index aaf0000474..56cf103dce 100644 --- a/scumm.dsp +++ b/scumm.dsp @@ -1,470 +1,474 @@ -# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=scumm - Win32 MP3 Enabled Debug -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "scumm.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. For example: -!MESSAGE -!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 MP3 Enabled Debug" -!MESSAGE -!MESSAGE Possible choices for configuration are: -!MESSAGE -!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library") -!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "scumm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library") -!MESSAGE "scumm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library") -!MESSAGE - -# Begin Project -# PROP AllowPerConfigDependencies 0 -# PROP Scc_ProjName "" -# PROP Scc_LocalPath "" -CPP=cl.exe -RSC=rc.exe - -!IF "$(CFG)" == "scumm - Win32 Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "Release" -# PROP BASE Intermediate_Dir "Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "scumm___Release" -# PROP Intermediate_Dir "scumm___Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c -# ADD CPP /nologo /G6 /MT /W3 /WX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c -# ADD BASE RSC /l 0x415 /d "NDEBUG" -# ADD RSC /l 0x415 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "scumm - Win32 Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "scumm___Win32_Debug" -# PROP BASE Intermediate_Dir "scumm___Win32_Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "scumm___Debug" -# PROP Intermediate_Dir "scumm___Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c -# ADD BASE RSC /l 0x415 /d "_DEBUG" -# ADD RSC /l 0x415 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Debug" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 1 -# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Debug" -# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Debug" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 1 -# PROP Output_Dir "scumm___MP3_Enabled_Debug" -# PROP Intermediate_Dir "scumm___MP3_Enabled_Debug" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c -# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c -# ADD BASE RSC /l 0x415 /d "_DEBUG" -# ADD RSC /l 0x415 /d "_DEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Release" - -# PROP BASE Use_MFC 0 -# PROP BASE Use_Debug_Libraries 0 -# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Release" -# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Release" -# PROP BASE Target_Dir "" -# PROP Use_MFC 0 -# PROP Use_Debug_Libraries 0 -# PROP Output_Dir "scumm___MP3_Enabled_Release" -# PROP Intermediate_Dir "scumm___MP3_Enabled_Release" -# PROP Target_Dir "" -# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c -# ADD CPP /nologo /G6 /MD /W3 /WX /GX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c -# ADD BASE RSC /l 0x415 /d "NDEBUG" -# ADD RSC /l 0x415 /d "NDEBUG" -BSC32=bscmake.exe -# ADD BASE BSC32 /nologo -# ADD BSC32 /nologo -LIB32=link.exe -lib -# ADD BASE LIB32 /nologo -# ADD LIB32 /nologo - -!ENDIF - -# Begin Target - -# Name "scumm - Win32 Release" -# Name "scumm - Win32 Debug" -# Name "scumm - Win32 MP3 Enabled Debug" -# Name "scumm - Win32 MP3 Enabled Release" -# Begin Group "Source Files" - -# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" -# Begin Group "smush" - -# PROP Default_Filter "" -# Begin Source File - -SOURCE=.\scumm\smush\blitter.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\blitter.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\brenderer.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\brenderer.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\channel.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\chunk.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\chunk.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\chunk_type.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec1.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec1.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec37.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec37.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec44.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec44.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec47.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\codec47.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\color.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\color.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\config.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\decoder.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\frenderer.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\frenderer.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\imuse_channel.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\mixer.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\palette.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\player.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\player.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\renderer.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\saud_channel.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\scumm_renderer.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\smush\scumm_renderer.h -# End Source File -# End Group -# Begin Source File - -SOURCE=.\scumm\actor.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\actor.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\akos.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\akos.h -# End Source File -# Begin Source File - -SOURCE=".\scumm\base-costume.h" -# End Source File -# Begin Source File - -SOURCE=.\scumm\boxes.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\boxes.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\bundle.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\bundle.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\charset.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\charset.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\costume.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\costume.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\debugger.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\debugger.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\debugrl.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\debugrl.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\dialogs.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\dialogs.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\gfx.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\gfx.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\imuse.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\imuse.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\imuse_digi.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\imuse_digi.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\instrument.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\instrument.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\intern.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\nut_renderer.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\nut_renderer.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\object.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\object.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\resource.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\resource.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\resource_v2.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\resource_v3.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\resource_v4.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\saveload.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\saveload.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\script.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\script_v5.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\script_v6.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\script_v8.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\scumm.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\scummvm.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\sound.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\sound.h -# End Source File -# Begin Source File - -SOURCE=.\scumm\string.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\vars.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\verbs.cpp -# End Source File -# Begin Source File - -SOURCE=.\scumm\verbs.h -# End Source File -# End Group -# End Target -# End Project +# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=scumm - Win32 MP3 Enabled Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 MP3 Enabled Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 MP3 Enabled Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 MP3 Enabled Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "scumm - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scumm___Release" +# PROP Intermediate_Dir "scumm___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scumm___Win32_Debug" +# PROP BASE Intermediate_Dir "scumm___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scumm___Debug" +# PROP Intermediate_Dir "scumm___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Debug" +# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scumm___MP3_Enabled_Debug" +# PROP Intermediate_Dir "scumm___MP3_Enabled_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /Zi /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /GZ /c +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 MP3 Enabled Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "scumm___Win32_MP3_Enabled_Release" +# PROP BASE Intermediate_Dir "scumm___Win32_MP3_Enabled_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scumm___MP3_Enabled_Release" +# PROP Intermediate_Dir "scumm___MP3_Enabled_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c +# ADD CPP /nologo /G6 /MD /W3 /WX /GX /Zi /O2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /YX /FD /c +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "scumm - Win32 Release" +# Name "scumm - Win32 Debug" +# Name "scumm - Win32 MP3 Enabled Debug" +# Name "scumm - Win32 MP3 Enabled Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "smush" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=.\scumm\smush\blitter.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\blitter.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\brenderer.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\brenderer.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\channel.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\chunk.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\chunk.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\chunk_type.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec1.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec1.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec37.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec37.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec44.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec44.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec47.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\codec47.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\color.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\color.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\config.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\decoder.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\frenderer.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\frenderer.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\imuse_channel.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\mixer.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\palette.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\player.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\player.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\renderer.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\saud_channel.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\scumm_renderer.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\smush\scumm_renderer.h +# End Source File +# End Group +# Begin Source File + +SOURCE=.\scumm\actor.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\actor.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\akos.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\akos.h +# End Source File +# Begin Source File + +SOURCE=".\scumm\base-costume.h" +# End Source File +# Begin Source File + +SOURCE=.\scumm\boxes.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\boxes.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\bundle.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\bundle.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\charset.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\charset.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\costume.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\costume.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\debugger.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\debugger.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\debugrl.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\debugrl.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\dialogs.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\dialogs.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\gfx.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\gfx.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\usage_bits.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\usage_bits.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\imuse.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\imuse_digi.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\imuse_digi.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\instrument.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\instrument.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\intern.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\nut_renderer.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\nut_renderer.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\object.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\object.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\resource.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\resource.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\resource_v2.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\resource_v3.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\resource_v4.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\saveload.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\saveload.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\script.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\script_v5.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\script_v6.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\script_v8.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\scumm.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\scummvm.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\sound.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\sound.h +# End Source File +# Begin Source File + +SOURCE=.\scumm\string.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\vars.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\verbs.cpp +# End Source File +# Begin Source File + +SOURCE=.\scumm\verbs.h +# End Source File +# End Group +# End Target +# End Project -- cgit v1.2.3