From f69df41c71fa835940046ea64dd7013e3a62975e Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 16 May 2003 09:47:52 +0000 Subject: Add comment to fixme svn-id: r7567 --- scumm/actor.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'scumm/actor.cpp') diff --git a/scumm/actor.cpp b/scumm/actor.cpp index ee0e9ec921..cf975f695a 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1232,6 +1232,7 @@ void Actor::startWalkActor(int destX, int destY, int dir) { // FIXME: Should we really use abr.x / abr.y here? Shouldn't it be destX / destY? // Considering that abr was obtained by adjustXYToBeInBox which works on // the boxes in the *current* room no in the room the actor actually is in. + // Occurs in Monsyer Island 1 demo, after title name. warning("When is this ever triggered anyway?"); x = abr.x; y = abr.y; -- cgit v1.2.3