From 3d77f7230e66438ace5a302d2154865acc3bd38d Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 1 Jun 2003 18:20:38 +0000 Subject: Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068) svn-id: r8249 --- scumm/actor.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scumm/actor.h') diff --git a/scumm/actor.h b/scumm/actor.h index 1c47484f18..f9715ca87c 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -50,8 +50,8 @@ struct ActorWalkData { struct CostumeData { byte active[16]; - uint16 animCounter1; - byte animCounter2; + uint16 animCounter; + byte soundCounter; uint16 stopped; uint16 curpos[16]; uint16 start[16]; -- cgit v1.2.3