From e7cff906a9a2222f8a20933f02f5b1a078d07868 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sat, 2 Oct 2004 10:58:15 +0000 Subject: Increase Actor animVariable for HE80+ games. svn-id: r15382 --- scumm/actor.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'scumm/actor.h') diff --git a/scumm/actor.h b/scumm/actor.h index e4e219c9ec..acb8110e68 100644 --- a/scumm/actor.h +++ b/scumm/actor.h @@ -152,7 +152,7 @@ protected: byte animProgress, animSpeed; bool costumeNeedsInit; ActorWalkData walkdata; - int16 animVariable[16]; + int16 animVariable[27]; static ScummEngine *_vm; @@ -222,9 +222,11 @@ public: } int getAnimVar(byte var) const { + checkRange(26, 0, var, "getAnimVar %d out of range(r)"); return animVariable[var]; } void setAnimVar(byte var, int value) { + checkRange(26, 0, var, "setAnimVar %d out of range(r)"); animVariable[var] = value; } -- cgit v1.2.3