From 4361ef655eb1619f91282c07c763151d1186224d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 17 Mar 2005 10:53:29 +0000 Subject: HE72+ games use slightly different code for subtitle color. svn-id: r17174 --- scumm/akos.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'scumm/akos.cpp') diff --git a/scumm/akos.cpp b/scumm/akos.cpp index e09713a26f..28ef532c93 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -1681,6 +1681,7 @@ void ScummEngine::akos_processQueue() { a->_talkColor = a->_heTalkQueue[param_1].color; _string[0].loadDefault(); + _string[0].color = a->_talkColor; actorTalk(a->_heTalkQueue[param_1].sentence); } else if (param_1 != 0) { -- cgit v1.2.3