From 49a36911322a6feb147912f7c7cb60e9186ab757 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 4 Oct 2004 06:20:10 +0000 Subject: Add actor transparency var for HE99 games. svn-id: r15405 --- scumm/akos.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'scumm/akos.cpp') diff --git a/scumm/akos.cpp b/scumm/akos.cpp index 3253e426c3..f6ff91584f 100644 --- a/scumm/akos.cpp +++ b/scumm/akos.cpp @@ -300,10 +300,15 @@ void AkosRenderer::setPalette(byte *new_palette) { palette[i] = new_palette[i] != 0xFF ? new_palette[i] : akpl[i]; } + if (_transparency) + palette[0] = _transparency; + if (_vm->_heversion == 70 && size) { for (i = 0; i < size; i++) palette[i] = _vm->_HEV7ActorPalette[palette[i]]; - } else if (size == 256) { + } + + if (size == 256) { byte color = new_palette[0]; if (color == 255) { palette[0] = color; -- cgit v1.2.3