From 07bd98b27f4c7e9968ec225863cded3bd8bda6e8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 8 Jul 2003 10:49:13 +0000 Subject: move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to keep it in BaseCostumeRenderer), and renamed it to c64_ignorePakCols to avoid confusion (V1 in the context of costumes means the original costume format, as opposed to AKOS; and *not* the scumm version); added FIXME to cost_decodeData (have my doubts about it being correct) svn-id: r8852 --- scumm/costume.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'scumm/costume.h') diff --git a/scumm/costume.h b/scumm/costume.h index e2cce8ab72..a870af435e 100644 --- a/scumm/costume.h +++ b/scumm/costume.h @@ -62,8 +62,11 @@ protected: byte drawLimb(const CostumeData &cost, int limb); void proc3(); - void procC64(); void proc3_ami(); + + void procC64(); + void c64_ignorePakCols(int num); + byte mainRoutine(int xmoveCur, int ymoveCur); }; -- cgit v1.2.3