From 8213dd84706944e4b6455db0b3d991a398849d28 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 27 Nov 2002 14:39:48 +0000 Subject: speed up dissolve fade for Loom (bug #635461) svn-id: r5726 --- scumm/gfx.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'scumm/gfx.cpp') diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index 617b3f6fac..faaf845fcf 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -2108,6 +2108,10 @@ void Scumm::dissolveEffect(int width, int height) { blits = 0; blits_before_refresh = (3 * w * h) / 25; + + // Speed up the effect for Loom + if (_gameId == GID_LOOM256) + blits_before_refresh *= 4; for (i = 0; i < w * h; i++) { x = offsets[i] % vs->width; -- cgit v1.2.3