From d16ac3e88f19dbfcad6937be2624f7983a906a5e Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 4 Jan 2004 13:49:03 +0000 Subject: turns out we always had VirtScreen::backBuf but didn't use it... change that (helps readability of the code, IMO); added Gdi::getMaskBuffer (again, helps understanding the code, I think); regrouped some functions in gfx.cpp svn-id: r12133 --- scumm/gfx.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scumm/gfx.h') diff --git a/scumm/gfx.h b/scumm/gfx.h index c7e3a8cec0..1aaca41b49 100644 --- a/scumm/gfx.h +++ b/scumm/gfx.h @@ -168,6 +168,8 @@ protected: void drawStripToScreen(VirtScreen *vs, int x, int w, int t, int b); void updateDirtyScreen(VirtScreen *vs); + + byte *getMaskBuffer(int x, int y, int z = 0); public: void drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height, -- cgit v1.2.3