From 380f187eeba1f7e00bcf62183db26f72157aa2a9 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 15 May 2005 01:03:31 +0000 Subject: Disabling SCUMM7/8 games should disable HE61 games. Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101 --- scumm/intern.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scumm/intern.h') diff --git a/scumm/intern.h b/scumm/intern.h index 407431ef46..e8becf5f3f 100644 --- a/scumm/intern.h +++ b/scumm/intern.h @@ -665,7 +665,6 @@ protected: byte VAR_TIMEDATE_SECOND; }; -#ifndef DISABLE_SCUMM_7_8 class ScummEngine_v60he : public ScummEngine_v6 { protected: typedef void (ScummEngine_v60he::*OpcodeProcv60he)(); @@ -716,7 +715,6 @@ protected: void o60_redimArray(); void o60_readFilePos(); }; -#endif #ifndef DISABLE_HE class ScummEngine_v70he : public ScummEngine_v60he { @@ -1336,6 +1334,8 @@ protected: virtual void setupScummVars(); virtual void initScummVars(); + virtual void akos_processQueue(); + virtual void saveOrLoad(Serializer *s, uint32 savegameVersion); virtual void readMAXS(int blockSize); -- cgit v1.2.3