From 49b9a8fc9d999b82c3e694a6da672b259089fe97 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 7 Jun 2003 00:49:36 +0000 Subject: follow our coding conventions svn-id: r8377 --- scumm/nut_renderer.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'scumm/nut_renderer.cpp') diff --git a/scumm/nut_renderer.cpp b/scumm/nut_renderer.cpp index d25ba15d07..d9aed3b943 100644 --- a/scumm/nut_renderer.cpp +++ b/scumm/nut_renderer.cpp @@ -29,13 +29,13 @@ NutRenderer::NutRenderer(Scumm *vm) : _loaded(false), _nbChars(0) { - for(int i = 0; i < 256; i++) + for (int i = 0; i < 256; i++) _chars[i].src = NULL; } NutRenderer::~NutRenderer() { - for(int i = 0; i < _nbChars; i++) { - if(_chars[i].src) + for (int i = 0; i < _nbChars; i++) { + if (_chars[i].src) delete []_chars[i].src; } } @@ -134,15 +134,15 @@ int NutRenderer::getCharWidth(byte c) { return 0; } - if(c >= 0x80 && _vm->_CJKMode) { - if(_vm->_gameId == GID_CMI) + if (c >= 0x80 && _vm->_CJKMode) { + if (_vm->_gameId == GID_CMI) return 8; - if(_vm->_gameId == GID_DIG) + if (_vm->_gameId == GID_DIG) return 6; return 0; } - if(c >= _nbChars) + if (c >= _nbChars) error("invalid character in NutRenderer::getCharWidth : %d (%d)", c, _nbChars); return _chars[c].width; @@ -155,15 +155,15 @@ int NutRenderer::getCharHeight(byte c) { return 0; } - if(c >= 0x80 && _vm->_CJKMode) { - if(_vm->_gameId == GID_CMI) + if (c >= 0x80 && _vm->_CJKMode) { + if (_vm->_gameId == GID_CMI) return 16; - if(_vm->_gameId == GID_DIG) + if (_vm->_gameId == GID_DIG) return 10; return 0; } - if(c >= _nbChars) + if (c >= _nbChars) error("invalid character in NutRenderer::getCharHeight : %d (%d)", c, _nbChars); return _chars[c].height; @@ -199,7 +199,7 @@ void NutRenderer::drawShadowChar(int c, int x, int y, byte color, bool useMask) if (useMask) mask = _vm->getMaskBuffer(x, y, 0); - if(c >= 256 && _vm->_CJKMode) + if (c >= 256 && _vm->_CJKMode) draw2byte(dst, mask, c, x, y, color); else drawChar(dst, mask, (byte)c, x, y, color); @@ -260,7 +260,7 @@ void NutRenderer::draw2byte(byte *dst, byte *mask, int c, int x, int y, byte col maskmask = revBitMask[x & 7]; maskpos = 0; for (int tx = 0; tx < width; tx++) { - if((tx % 8) == 0) + if ((tx % 8) == 0) bits = *src++; if (x + tx < 0 || x + tx >= _vm->_screenWidth || y + ty < 0 || y + ty >= _vm->_screenHeight) continue; -- cgit v1.2.3