From df984b3824c596c7f7e6a12e33bbbe0b2b470586 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 27 Jun 2004 21:52:25 +0000 Subject: Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open() svn-id: r14087 --- scumm/nut_renderer.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'scumm/nut_renderer.cpp') diff --git a/scumm/nut_renderer.cpp b/scumm/nut_renderer.cpp index d99d61f1a0..5bf36d1e12 100644 --- a/scumm/nut_renderer.cpp +++ b/scumm/nut_renderer.cpp @@ -113,16 +113,16 @@ static int32 codec1(byte *dst, byte *src, int height) { return decoded_length; } -bool NutRenderer::loadFont(const char *filename, const char *directory) { - debug(8, "NutRenderer::loadFont(\"%s\", \"%s\") called", filename, directory); +bool NutRenderer::loadFont(const char *filename) { + debug(8, "NutRenderer::loadFont(\"%s\") called", filename); if (_loaded) { warning("NutRenderer::loadFont() Font already loaded, ok, loading..."); } File file; - file.open(filename, directory); + file.open(filename); if (file.isOpen() == false) { - warning("NutRenderer::loadFont() Can't open font file: %s/%s", directory, filename); + warning("NutRenderer::loadFont() Can't open font file: %s", filename); return false; } @@ -183,11 +183,11 @@ bool NutRenderer::loadFont(const char *filename, const char *directory) { _chars[l].width--; } } else { - warning("NutRenderer::loadFont(%s, %s) there is no FOBJ chunk in FRME chunk %d (offset %x)", filename, directory, l, offset); + warning("NutRenderer::loadFont(%s) there is no FOBJ chunk in FRME chunk %d (offset %x)", filename, l, offset); break; } } else { - warning("NutRenderer::loadFont(%s, %s) there is no FRME chunk %d (offset %x)", filename, directory, l, offset); + warning("NutRenderer::loadFont(%s) there is no FRME chunk %d (offset %x)", filename, l, offset); break; } } -- cgit v1.2.3