From df984b3824c596c7f7e6a12e33bbbe0b2b470586 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 27 Jun 2004 21:52:25 +0000 Subject: Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary to pass getGameDataPath() on to File::open() svn-id: r14087 --- scumm/nut_renderer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/nut_renderer.h') diff --git a/scumm/nut_renderer.h b/scumm/nut_renderer.h index 6e06f6cec0..c9bbec2269 100644 --- a/scumm/nut_renderer.h +++ b/scumm/nut_renderer.h @@ -51,7 +51,7 @@ public: virtual ~NutRenderer(); int getNbChars() { return _nbChars; } - bool loadFont(const char *filename, const char *dir); + bool loadFont(const char *filename); void drawFrame(byte *dst, int c, int x, int y); void drawShadowChar(int c, int x, int y, byte color, bool useMask, bool showShadow); -- cgit v1.2.3