From 26f4df6aa35199522be4111da17e38f7a6ffbd61 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 11 Jul 2004 03:46:32 +0000 Subject: Color cycling is only used in SCUMM 4+ games. svn-id: r14186 --- scumm/palette.cpp | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) (limited to 'scumm/palette.cpp') diff --git a/scumm/palette.cpp b/scumm/palette.cpp index 07f4da1170..20f131b482 100644 --- a/scumm/palette.cpp +++ b/scumm/palette.cpp @@ -271,18 +271,9 @@ void ScummEngine::cyclePalette() { int valueToAdd; int i, j; - if (VAR_TIMER == 0xFF) { - // FIXME - no idea if this is right :-/ - // Needed for both V2 and V8 at this time + valueToAdd = VAR(VAR_TIMER); + if (valueToAdd < VAR(VAR_TIMER_NEXT)) valueToAdd = VAR(VAR_TIMER_NEXT); - } else { - valueToAdd = VAR(VAR_TIMER); - if (valueToAdd < VAR(VAR_TIMER_NEXT)) - valueToAdd = VAR(VAR_TIMER_NEXT); - } - - if (!_colorCycle) // FIXME - return; for (i = 0, cycl = _colorCycle; i < 16; i++, cycl++) { if (!cycl->delay || cycl->start > cycl->end) -- cgit v1.2.3