From c9a4f23e51aa190b5fe4c52d1c8a38b0560d8f71 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 8 Sep 2004 06:38:31 +0000 Subject: No shadow palette in later games. svn-id: r14955 --- scumm/resource.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'scumm/resource.cpp') diff --git a/scumm/resource.cpp b/scumm/resource.cpp index 9dc32fb6fe..cc04573acc 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -2321,8 +2321,6 @@ void ScummEngine::readMAXS(int blockSize) { _numRoomVariables = 64; _numGlobalScripts = 200; - _shadowPaletteSize = 256; - } else if (_heversion >= 70 && (blockSize == 38 + 8)) { // Scummsys.9x _numVariables = _fileHandle.readUint16LE(); _fileHandle.readUint16LE(); @@ -2349,7 +2347,6 @@ void ScummEngine::readMAXS(int blockSize) { _numRoomVariables = 64; _numGlobalScripts = 200; - _shadowPaletteSize = 256; } else if (_heversion >= 70 && blockSize > 38) { // sputm7.2 if (blockSize != 32 + 8) error("MAXS block of size %d not supported, please report", blockSize); @@ -2374,7 +2371,6 @@ void ScummEngine::readMAXS(int blockSize) { _objectRoomTable = (byte *)calloc(_numGlobalObjects, 1); _numGlobalScripts = 200; - _shadowPaletteSize = 256; } else if (_version == 6) { if (blockSize != 30 + 8) error("MAXS block of size %d not supported", blockSize); -- cgit v1.2.3