From 876e738dce6e3725ce28d8caf1520e71edfe09f0 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 27 Nov 2004 00:26:11 +0000 Subject: Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory' parameter from SaveFileManager::openSavefile and listSavefiles (they always use getSavePath() now, which is what we did anyway) svn-id: r15901 --- scumm/saveload.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'scumm/saveload.cpp') diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index a1173b66e7..4c495f28d5 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -69,7 +69,7 @@ bool ScummEngine::saveState(int slot, bool compat) { makeSavegameName(filename, slot, compat); - if (!(out = _saveFileMan->open_savefile(filename, getSavePath(), true))) + if (!(out = _saveFileMan->openSavefile(filename, true))) return false; memcpy(hdr.name, _saveLoadName, sizeof(hdr.name)); @@ -96,7 +96,7 @@ bool ScummEngine::loadState(int slot, bool compat) { byte *roomptr; makeSavegameName(filename, slot, compat); - if (!(in = _saveFileMan->open_savefile(filename, getSavePath(), false))) + if (!(in = _saveFileMan->openSavefile(filename, false))) return false; in->read(&hdr, sizeof(hdr)); @@ -329,7 +329,7 @@ void ScummEngine::listSavegames(bool *marks, int num) { char prefix[256]; makeSavegameName(prefix, 99, false); prefix[strlen(prefix)-2] = 0; - _saveFileMan->list_savefiles(prefix, getSavePath(), marks, num); + _saveFileMan->listSavefiles(prefix, marks, num); } bool ScummEngine::getSavegameName(int slot, char *desc) { @@ -339,7 +339,7 @@ bool ScummEngine::getSavegameName(int slot, char *desc) { int len; makeSavegameName(filename, slot, false); - if (!(out = _saveFileMan->open_savefile(filename, getSavePath(), false))) { + if (!(out = _saveFileMan->openSavefile(filename, false))) { strcpy(desc, ""); return false; } -- cgit v1.2.3