From c7d28132b4240c7c253ad91904f59cf3dd896e4d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 10 Sep 2004 01:03:01 +0000 Subject: Save game changes for HE80+ games. svn-id: r14985 --- scumm/saveload.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'scumm/saveload.cpp') diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp index c369032213..aba1fcc3d1 100644 --- a/scumm/saveload.cpp +++ b/scumm/saveload.cpp @@ -776,6 +776,9 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) { var120Backup = _scummVars[120]; var98Backup = _scummVars[98]; + if (savegameVersion > VER(37)) + s->saveLoadArrayOf(_roomVars, _numRoomVariables, sizeof(_roomVars[0]), sleInt32); + // The variables grew from 16 to 32 bit. if (savegameVersion < VER(15)) s->saveLoadArrayOf(_scummVars, _numVariables, sizeof(_scummVars[0]), sleInt16); -- cgit v1.2.3