From a9c2e6ecbfdc6be61c86e6ac9cb05e232f7e7d43 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 25 Mar 2005 22:11:08 +0000 Subject: MM NES fixes: o Fixed crash when in-game GUI was displayed o Support for save/load o Savegame version bumped svn-id: r17232 --- scumm/saveload.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/saveload.h') diff --git a/scumm/saveload.h b/scumm/saveload.h index 0844dac53f..3a3e9ea34d 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -32,7 +32,7 @@ namespace Scumm { // Can be useful for other ports too :) #define VER(x) x -#define CURRENT_VER 46 +#define CURRENT_VER 47 // To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types, // we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC -- cgit v1.2.3