From e7cff906a9a2222f8a20933f02f5b1a078d07868 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sat, 2 Oct 2004 10:58:15 +0000 Subject: Increase Actor animVariable for HE80+ games. svn-id: r15382 --- scumm/saveload.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/saveload.h') diff --git a/scumm/saveload.h b/scumm/saveload.h index 93f46307eb..4a06c6104e 100644 --- a/scumm/saveload.h +++ b/scumm/saveload.h @@ -32,7 +32,7 @@ namespace Scumm { // Can be useful for other ports too :) #define VER(x) x -#define CURRENT_VER 40 +#define CURRENT_VER 41 // To work around a warning in GCC 3.2 (and 3.1 ?) regarding non-POD types, // we use a small trick: instead of 0 we use 42. Why? Well, it seems newer GCC -- cgit v1.2.3