From 6a50ba2308c6a9fc3eb733f310c87ed279b565ed Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 28 Sep 2004 19:28:59 +0000 Subject: Changed more of the actor class members to match our coding guidelines (in the future, when adding new member vars here, please always use our conventions, i.e. prefix them with _ and use CamelBackStyle svn-id: r15331 --- scumm/script_v6.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'scumm/script_v6.cpp') diff --git a/scumm/script_v6.cpp b/scumm/script_v6.cpp index 7891008057..9256eee3c1 100644 --- a/scumm/script_v6.cpp +++ b/scumm/script_v6.cpp @@ -1404,7 +1404,7 @@ void ScummEngine_v6::o6_getActorRoom() { void ScummEngine_v6::o6_getActorWalkBox() { Actor *a = derefActor(pop(), "o6_getActorWalkBox"); - push(a->ignoreBoxes ? 0 : a->walkbox); + push(a->ignoreBoxes ? 0 : a->_walkbox); } void ScummEngine_v6::o6_getActorCostume() { @@ -1446,7 +1446,7 @@ void ScummEngine_v6::o6_isActorInBox() { void ScummEngine_v6::o6_getActorLayer() { Actor *a = derefActor(pop(), "getActorLayer"); - push(a->layer); + push(a->_layer); } void ScummEngine_v6::o6_getObjectX() { @@ -1792,14 +1792,14 @@ void ScummEngine_v6::o6_actorOps() { a->sound[i] = args[i]; break; case 79: // SO_WALK_ANIMATION - a->walkFrame = pop(); + a->_walkFrame = pop(); break; case 80: // SO_TALK_ANIMATION - a->talkStopFrame = pop(); - a->talkStartFrame = pop(); + a->_talkStopFrame = pop(); + a->_talkStartFrame = pop(); break; case 81: // SO_STAND_ANIMATION - a->standFrame = pop(); + a->_standFrame = pop(); break; case 82: // SO_ANIMATION // dummy case in scumm6 @@ -1814,11 +1814,11 @@ void ScummEngine_v6::o6_actorOps() { a->setElevation(pop()); break; case 85: // SO_ANIMATION_DEFAULT - a->initFrame = 1; - a->walkFrame = 2; - a->standFrame = 3; - a->talkStartFrame = 4; - a->talkStopFrame = 5; + a->_initFrame = 1; + a->_walkFrame = 2; + a->_standFrame = 3; + a->_talkStartFrame = 4; + a->_talkStopFrame = 5; break; case 86: // SO_PALETTE j = pop(); @@ -1833,7 +1833,7 @@ void ScummEngine_v6::o6_actorOps() { loadPtrToResource(rtActorName, a->number, NULL); break; case 89: // SO_INIT_ANIMATION - a->initFrame = pop(); + a->_initFrame = pop(); break; case 91: // SO_ACTOR_WIDTH a->width = pop(); @@ -1865,7 +1865,7 @@ void ScummEngine_v6::o6_actorOps() { a->setAnimSpeed(pop()); break; case 98: // SO_SHADOW - a->shadow_mode = pop(); + a->_shadowMode = pop(); break; case 99: // SO_TEXT_OFFSET a->talkPosY = pop(); @@ -1885,14 +1885,14 @@ void ScummEngine_v6::o6_actorOps() { a->initActor(2); break; case 227: // SO_ACTOR_DEPTH - a->layer = pop(); + a->_layer = pop(); break; case 228: // SO_ACTOR_WALK_SCRIPT a->walkScript = pop(); break; case 229: // SO_ACTOR_STOP a->stopActorMoving(); - a->startAnimActor(a->standFrame); + a->startAnimActor(a->_standFrame); break; case 230: /* set direction */ a->moving &= ~MF_TURN; @@ -2618,7 +2618,7 @@ void ScummEngine_v6::o6_kernelSetFunctions() { break; case 111: a = derefActor(args[1], "o6_kernelSetFunctions: 111"); - a->shadow_mode = args[2] + args[3]; + a->_shadowMode = args[2] + args[3]; break; case 112: /* palette shift? */ setupShadowPalette(args[3], args[4], args[5], args[1], args[2], args[6], args[7]); -- cgit v1.2.3