From 61cfe8127827716489a4a33192699e89f55947db Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 8 Apr 2005 23:54:34 +0000 Subject: Actor layering only matches in freddicove svn-id: r17461 --- scumm/script_v72he.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scumm/script_v72he.cpp') diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index 091cb66208..d46a9b9200 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -1075,8 +1075,8 @@ void ScummEngine_v72he::o72_actorOps() { break; case 43: // HE 90+ a->_layer = pop(); - if (_gameId == GID_PAJAMA3) { - // pajama3 uses reverse order of layering, so we adjust + if (_gameId != GID_FREDDICOVE) { + // HE gmaes use reverse order of layering, so we adjust a->_layer = -a->_layer; } a->_needRedraw = true; -- cgit v1.2.3