From 4361ef655eb1619f91282c07c763151d1186224d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 17 Mar 2005 10:53:29 +0000 Subject: HE72+ games use slightly different code for subtitle color. svn-id: r17174 --- scumm/script_v80he.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'scumm/script_v80he.cpp') diff --git a/scumm/script_v80he.cpp b/scumm/script_v80he.cpp index 904be46a8e..f573187592 100644 --- a/scumm/script_v80he.cpp +++ b/scumm/script_v80he.cpp @@ -273,8 +273,8 @@ void ScummEngine_v80he::setupOpcodes() { /* B8 */ OPCODE(o6_printActor), OPCODE(o6_printEgo), - OPCODE(o6_talkActor), - OPCODE(o6_talkEgo), + OPCODE(o72_talkActor), + OPCODE(o72_talkEgo), /* BC */ OPCODE(o72_dimArray), OPCODE(o6_stopObjectCode), -- cgit v1.2.3