From 68ea884d50b1e16b3bccef1aabbd9dd6b97581b4 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 11 May 2005 14:32:21 +0000 Subject: Remove fixmes Corect _numActors in HE games. svn-id: r18051 --- scumm/scumm.cpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'scumm/scumm.cpp') diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 7c8edaa0e3..b7131f86f8 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -433,18 +433,18 @@ static const ScummGameSettings multiple_versions_md5_settings[] = { GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // FreddiCHSH {"51305e929e330e24a75a0351c8f9975e", "Freddi Fish 2: The Case of the Haunted Schoolhouse (Updated)", GID_FREDDI2, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, - {"e41de1c2a15abbcdbf9977e2d7e8a340", "Freddi Fish 2: The Case of the Haunted Schoolhouse (Updated Ru)", GID_FREDDI2, 6, 100, MDT_NONE, // FIXME: number of actors + {"e41de1c2a15abbcdbf9977e2d7e8a340", "Freddi Fish 2: The Case of the Haunted Schoolhouse (Updated Ru)", GID_FREDDI2, 6, 100, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // FreddiCHSH {"d37c55388294b66e53e7ced3af88fa68", "Freddi Fish 2: The Case of the Haunted Schoolhouse (Demo Updated)", GID_FREDDI2, 6, 100, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // FFHSDemo {"75bff95816b84672b877d22a911ab811", "Freddi Fish 3: The Case of the Stolen Conch Shell (Updated Ru)", GID_HEGAME, 6, 98, MDT_NONE, - GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // FIXME: number of actors + GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, {"07b810e37be7489263f7bc7627d4765d", "Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Unencrypted Ru)", GID_HEGAME, 6, 98, MDT_NONE, GF_NEW_COSTUMES | GF_HE_985, Common::kPlatformUnknown, 0, 0}, {"78bd5f036ea35a878b74e4f47941f784", "Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Updated Ru)", GID_HEGAME, 6, 99, MDT_NONE, - GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // FIXME: number of actors + GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, {"16effd200aa6b8abe9c569c3e578814d", "Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Updated Demo)", GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // ff4demo {"499c958affc394f2a3868f1eb568c3ee", "Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch (Updated Demo)", GID_HEGAME, 6, 99, MDT_NONE, @@ -486,9 +486,9 @@ static const ScummGameSettings multiple_versions_md5_settings[] = { {"d7ab7cd6105546016e6a0d46fb36b964", "Pajama Sam: No Need To Hide When It's Dark Outside (Demo Updated)", GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // PJSamDemo - {"30ba1e825d4ad2b448143ae8df18482a", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Updated Demo)", GID_HEGAME, 6, 98, MDT_NONE, // FIXME: number of actors + {"30ba1e825d4ad2b448143ae8df18482a", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Updated Demo)", GID_HEGAME, 6, 98, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES | GF_HE_985, Common::kPlatformUnknown, 0, 0}, // Pjs2demo - {"32709cbeeb3044b34129950860a83f14", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Updated)", GID_HEGAME, 6, 99, MDT_NONE, // FIXME: number of actors + {"32709cbeeb3044b34129950860a83f14", "Pajama Sam 2: Thunder and Lightning Aren't so Frightening (Updated)", GID_HEGAME, 6, 99, MDT_NONE, GF_USE_KEY | GF_NEW_COSTUMES, Common::kPlatformUnknown, 0, 0}, // PajamaTAL {"a561d2e2413cc1c71d5a1bf87bf493ea", "Pajama Sam's Lost & Found (Updated)", GID_HEGAME, 6, 100, MDT_NONE, @@ -1471,7 +1471,7 @@ int ScummEngine::init(GameDetector &detector) { if (_version == 8) _numActors = 80; - else if ((_version == 7) || (_heversion == 72)) + else if (_version == 7) _numActors = 30; else if (_gameId == GID_SAMNMAX) _numActors = 20; @@ -1479,6 +1479,8 @@ int ScummEngine::init(GameDetector &detector) { _numActors = 25; else if (_heversion >= 80) _numActors = 63; + else if (_heversion >= 70) + _numActors = 30; else _numActors = 13; -- cgit v1.2.3