From e9a9a6410927b1cc749335d19492ed617efcb5cd Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 20 Sep 2004 05:30:26 +0000 Subject: Opcode1C in HE90+ games seems to setup WizImage settings via various cases. svn-id: r15198 --- scumm/scumm.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'scumm/scumm.cpp') diff --git a/scumm/scumm.cpp b/scumm/scumm.cpp index 4ecb956583..553633f644 100644 --- a/scumm/scumm.cpp +++ b/scumm/scumm.cpp @@ -701,6 +701,11 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS _heSndLoop = 0; _heSndSoundFreq = 0; memset(_timers, 0, sizeof(_timers)); + _wizResNum = 0; + _wizX1 = 0; + _wizY1 = 0; + _wizState = 0; + _wizFlag = 0; memset(_queueCmd, 0, sizeof(_queueCmd)); memset(_queueActor, 0, sizeof(_queueActor)); -- cgit v1.2.3