From 7af9ece552c7bafb32d61305c2b8c7dce133ec03 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 14 Oct 2005 02:13:33 +0000 Subject: HE games store and restore locked FlObjects between rooms. Fixes input issue in thinker1. svn-id: r19072 --- scumm/scumm.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'scumm/scumm.h') diff --git a/scumm/scumm.h b/scumm/scumm.h index fb3f0f0c89..6a8ca85ab8 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -376,6 +376,7 @@ public: VerbSlot *_verbs; ObjectData *_objs; + ObjectData *_storedFlObjects; ScummDebugger *_debugger; // Core variables @@ -512,6 +513,7 @@ protected: int _numNewNames, _numGlobalScripts; int _numRoomVariables; int _numPalettes, _numSprites, _numTalkies, _numUnk; + int _numStoredFlObjects; int _HEHeapSize; public: int _numLocalScripts, _numImages, _numRooms, _numScripts, _numSounds; // Used by HE games @@ -732,6 +734,8 @@ protected: virtual void loadRoomSubBlocks(); virtual void initRoomSubBlocks(); void clearRoomObjects(); + void storeFlObject(int slot); + void restoreFlObjects(); virtual void loadRoomObjects(); virtual void readArrayFromIndexFile(); -- cgit v1.2.3