From ec006a4357a7aec841164ed1207f38cd03f540b1 Mon Sep 17 00:00:00 2001 From: James Brown Date: Wed, 15 Jan 2003 16:23:04 +0000 Subject: localvar fix take 2. Note that ship-to-ship combat is still impossible (cannons dont work), but at least it doesnt crash now - you can use the cheat (shift-v i think) svn-id: r6471 --- scumm/scumm.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/scumm.h') diff --git a/scumm/scumm.h b/scumm/scumm.h index 8780fe53e3..bbd7dff6c4 100644 --- a/scumm/scumm.h +++ b/scumm/scumm.h @@ -254,7 +254,7 @@ public: byte cutSceneStackPointer; ScriptSlot slot[NUM_SCRIPT_SLOT]; NestedScript nest[15]; - int32 localvar[NUM_SCRIPT_SLOT][21]; + int32 localvar[NUM_SCRIPT_SLOT][26]; } vm; struct { -- cgit v1.2.3