From 1e5496b2c8fc998e9210d90e05ff006e0409918a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 22 Dec 2003 08:22:04 +0000 Subject: Moved bundle music code from class Sound to IMuseDigital (seems more natural; and allows for various cleanup) svn-id: r11846 --- scumm/smush/insane.cpp | 1 - scumm/smush/smush_player.cpp | 4 +--- 2 files changed, 1 insertion(+), 4 deletions(-) (limited to 'scumm/smush') diff --git a/scumm/smush/insane.cpp b/scumm/smush/insane.cpp index e65281be1e..b247dc4c79 100644 --- a/scumm/smush/insane.cpp +++ b/scumm/smush/insane.cpp @@ -8213,7 +8213,6 @@ void Insane::smush_setupSanFile(const char *filename, int32 offset) { _player->seekSan(filename, _scumm->getGameDataPath(), offset); _scumm->_imuseDigital->pause(false); - _scumm->_sound->pauseBundleMusic(false); } } diff --git a/scumm/smush/smush_player.cpp b/scumm/smush/smush_player.cpp index 36396eb515..8028d5eff7 100644 --- a/scumm/smush/smush_player.cpp +++ b/scumm/smush/smush_player.cpp @@ -244,7 +244,6 @@ void SmushPlayer::init() { _frame = 0; - _scumm->_sound->pauseBundleMusic(true); if (_scumm->_imuseDigital) { _scumm->_imuseDigital->pause(true); } @@ -293,7 +292,6 @@ void SmushPlayer::deinit() { if (_scumm->_imuseDigital) { _scumm->_imuseDigital->pause(false); } - _scumm->_sound->pauseBundleMusic(false); _scumm->_fullRedraw = true; } @@ -373,7 +371,7 @@ void SmushPlayer::handleIACT(Chunk &b) { checkBlock(b, TYPE_IACT, 8); debug(6, "SmushPlayer::handleImuseAction()"); - int code = b.getWord(); + /* int code = */ b.getWord(); int flags = b.getWord(); int unknown = b.getShort(); int track_flags = b.getWord(); -- cgit v1.2.3