From 84e77997d3531dcd89c81bf95cae6852f7385765 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 15 Jul 2004 05:44:57 +0000 Subject: Fix music volume regression in HE games. svn-id: r14215 --- scumm/sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'scumm/sound.cpp') diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 2be3532c37..aff38e969c 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -801,7 +801,7 @@ void Sound::stopSound(int a) { // Stop current music if (_currentMusic) _vm->_mixer->stopID(_currentMusic); - else if (_vm->_imuse) + else _vm->_imuse->stopSound(_vm->_imuse->getSoundStatus(-1)); } } -- cgit v1.2.3