From 93803048327377ed3a4f3966e7cf7719253a56ed Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Mon, 25 Apr 2005 05:44:12 +0000 Subject: Read index of music file in HE games at startup. Only reliable way to always get correct music tracks. svn-id: r17798 --- scumm/sound.cpp | 69 +++++++++++++++++++++++++++++++-------------------------- 1 file changed, 38 insertions(+), 31 deletions(-) (limited to 'scumm/sound.cpp') diff --git a/scumm/sound.cpp b/scumm/sound.cpp index 63a573f990..20be3a512e 100644 --- a/scumm/sound.cpp +++ b/scumm/sound.cpp @@ -76,7 +76,8 @@ Sound::Sound(ScummEngine *parent) _currentCDSound(0), _currentMusic(0), _soundsPaused(false), - _sfxMode(0) { + _sfxMode(0), + _heMusicTracks(0) { memset(_soundQue, 0, sizeof(_soundQue)); memset(_soundQue2, 0, sizeof(_soundQue2)); @@ -161,8 +162,8 @@ void Sound::setOverrideFreq(int freq) { _overrideFreq = freq; } -void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) { - int musicID, offs, tracks, total_size; +void Sound::setupHEMusicFile() { + int i, total_size; char buf[32], buf1[128]; File musicFile; @@ -179,42 +180,43 @@ void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) { musicFile.seek(4, SEEK_SET); total_size = musicFile.readUint32BE(); musicFile.seek(16, SEEK_SET); - tracks = musicFile.readUint32LE(); + _heMusicTracks = musicFile.readUint32LE(); + debug(0, "Total music tracks %d", _heMusicTracks); int musicStart = (_vm->_heversion >= 80) ? 56 : 20; - musicFile.seek(musicStart, SEEK_SET); - int musicStartID = musicFile.readUint32LE(); - - // Music is off by one in freddi2/puttzoo - offs = id - musicStartID - 1; - if (offs < 0 || offs > tracks) - offs = 0; - - offs *= (_vm->_heversion >= 80) ? 21 : 25; - musicFile.seek(musicStart + offs, SEEK_SET); - - // Adjust all other games. - musicID = musicFile.readUint32LE(); - if (id == musicID + 1) { - offs += (_vm->_heversion >= 80) ? 21 : 25; - musicFile.seek(musicStart + offs, SEEK_SET); - musicID = musicFile.readUint32LE(); - } - musicOffs = musicFile.readUint32LE(); - musicSize = musicFile.readUint32LE(); + _heMusic = (HEMusic *)malloc((_heMusicTracks + 1) * sizeof(HEMusic)); + for (i = 0; i < _heMusicTracks; i++) { + _heMusic[i].id = musicFile.readUint32LE(); + _heMusic[i].offset = musicFile.readUint32LE(); + _heMusic[i].size = musicFile.readUint32LE(); - if (id != musicID) { - debug(0, "getHEMusicDetails: Music track doesn't match (%d, %d)", id, musicID); - } - if (musicOffs > total_size || (musicSize + musicOffs > total_size) || musicSize < 0) { - error("getHEMusicDetails: Invalid music offset (%d) in music %d", id); - } + if (_vm->_heversion >= 80) { + musicFile.seek(+9, SEEK_CUR); + } else { + musicFile.seek(+13, SEEK_CUR); + } + } musicFile.close(); } +void Sound::getHEMusicDetails(int id, int &musicOffs, int &musicSize) { + int i; + + for (i = 0; i < _heMusicTracks; i++) { + if (_heMusic[i].id == id) { + musicOffs = _heMusic[i].offset; + musicSize = _heMusic[i].size; + return; + } + } + + error("getHEMusicDetails: musicID %d not found", id); + +} + void Sound::playSound(int soundID, int heOffset, int heChannel, int heFlags) { debug(5,"playSound: soundID %d heOffset %d heChannel %d heFlags %d\n", soundID, heOffset, heChannel, heFlags); byte *mallocedPtr = NULL; @@ -1060,8 +1062,13 @@ void Sound::setupSound() { delete _sfxFile; _sfxFile = openSfxFile(); - if (_vm->_gameId == GID_FT) + if (_vm->_heversion >= 70) { + setupHEMusicFile(); + } + + if (_vm->_gameId == GID_FT) { _vm->VAR(_vm->VAR_VOICE_BUNDLE_LOADED) = _sfxFile->isOpen(); + } } void Sound::pauseSounds(bool pause) { -- cgit v1.2.3